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{{Stub}}
{{WIP|
{{WIP|* Crop yields
* [[#Crops]]: Trees missing wood yields.
* Random events
* [[#Soil Quality and Placement]]: Missing table with data.
* Additional plot costs
}}
* Tending tasks}}
Farming is a feature where one can plant stalks or trees.


Up to five of the same crops can be planted at a time.
Farming is a feature where players can plants various crops to yield different items.  


Stalks grow quickly (3 days) and improve soil quality when harvested, while trees take longer (12 days) and reduce soil quality but produce multiple harvests.
==Cultivation==
Seeds, a type of {{i|food}}, can be planted in a plot to cultivate different crops. The majority of seeds are purchased at [[Winnifred's Seed Stand]], while the rest are obtained by completing [[Errands]], or opening [[Pouches]]. A singular plot can have up to ten of the same crop planted at a time.


Soil quality affects your yields. After each harvest, you can spread scraps or ash to adjust the soil. You can also do this on empty pens.
There are two types of crops: stalks and trees. Stalks are fast growers, and become harvestable after 3 days. They yield best in low soil quality, and increase soil quality by 20% after each harvest. Trees are slow growers that yield best in high soil quality. They can be harvested multiple times during days 7 through 11, and decrease the soil quality by -10% after each harvest.


You may tend to your plants daily. You can also assign a Farmer cat to automatically tend the pen for you.
To start, every seed needs a {{i|Watering Can}} for watering to begin growing after being planted. Afterwards the crop will need to be tended to daily to continue growth. Unattended crops do not grow. Crops in the growing stage will request for {{cl|Rarity 0|items with a rarity of 0}}. A [[Territory Grounds|farmer cat]] can be added to a plot to automatically complete the task assuming the player has the item in their [[storage]]. Other actions must be done manually by the player.  


When growing trees, you may occasionally prune them to obtain a [[Stick]].
==Crop Yields==
The number of crops planted as well as the soil quality directly affects the amount of yield upon harvest. {{i|Scraps}} or {{i|ash}} can be spread over a plot to adjust the soil quality once after every harvest. Every unit of scraps increases soil quality by 1%, and every unit of ash decreases soil quality by -1%.


==Crops==
:''Note: In the future a detailed table will be included to show the link between yields and soil quality and placement.''
Below is a list of all [[Food]] items that can be planted in your farmland.


Regular crops are grown from seeds purchased at [[Winnifred's Seed Stand]].
All trees, except for {{i|Bamboo Shoot Seed}}, will yield {{i|stick}} when pruned, and {{i|Dark Hardwood}} or {{i|Light Hardwood}} when chopped. Bamboo Shoot Seeds will yield {{i|Bamboo}} in either case instead. Below is a table of available seeds and their potential yields.
{|class="wikitable sortable"
{|class="mw-collapsible wikitable sortable"
!Crop
!Crop
!Type
!Type
!Yields
!class="unsortable"|Yields
|-
|{{i|Apple Seed}}||Tree||{{i|Apple}}
|-
|{{i|Avocado Seed}}||Tree||{{i|Avocado}}<br>{{i|Stick}}
|-
|{{i|Bamboo Shoot Seed}}||Tree||{{i|Bamboo}}<br>{{i|Bamboo Shoot}}
|-
|-
|{{i|Basil Seed}}||Stalk||{{i|Basil}}
|-
|{{i|Bok Choy Seed}}||Stalk||{{i|Bok Choy}}
|-
|{{i|Cacao Seed}}||Tree||{{i|Cacao}}
|-
|{{i|Carrot Seed}}||Stalk||{{i|Carrot}}
|-
|{{i|Cinnamon Seed}}||Tree||{{i|Cinnamon}}<br>{{i|Light Hardwood}}<br>{{i|Stick}}
|-
|{{i|Cotton Seed}}||Stalk||{{i|Cotton}}
|-
|{{i|Eggplant Seed}}||Stalk||{{i|Eggplant}}
|-
|{{i|Fennel Seed}}||Stalk||{{i|Fennel}}
|-
|{{i|Jasmine Seed}}||Stalk||{{i|Jasmine}}
|-
|{{i|Lavender Seed}}||Stalk||{{i|Lavender}}
|-
|{{i|Lotus Seed}}||Stalk||{{i|Lotus}}
|-
|-
|[[Apple Seed]]
|{{i|Olibanum Seed}}||Tree||{{i|Dark Hardwood}}<br>{{i|Olibanum}}<br>{{i|Stick}}
|Tree
|
|-
|-
|[[Avocado Seed]]
|{{i|Oregano Seed}}||Stalk||{{i|Oregano}}
|Tree
|
|-
|-
|[[Bamboo Shoot Seed]]
|{{i|Patchouli Seed}}||Stalk||{{i|Patchouli}}
|Tree
|
|-
|-
|[[Bok Choy Seed]]
|{{i|Potato Seed}}||Stalk||{{i|Potato}}
|Stalk
|
|-
|-
|[[Cacao Seed]]
|{{i|Rice Seed}}||Stalk||{{i|Rice}}
|Tree
|
|-
|-
|[[Carrot Seed]]
|{{i|Rosemary Seed}}||Stalk||{{i|Rosemary}}
|Stalk
|
|-
|-
|[[Cotton Seed]]
|{{i|Saffron Seed}}||Stalk||{{i|Saffron}}
|Stalk
|
|-
|-
|[[Eggplant Seed]]
|{{i|Sage Seed}}||Stalk||{{i|Sage}}
|Stalk
|
|-
|-
|[[Potato Seed]]
|{{i|Sakura Seed}}||Tree||{{i|Light Hardwood}}<br>{{i|Sakura}}<br>{{i|Stick}}
|Stalk
|
|-
|-
|[[Rice Seed]]
|{{i|Shooting Starlet Seed}}||Tree||{{i|Shooting Starlet}}<br>{{i|Stick}}
|Stalk
|
|-
|-
|[[Shooting Starlet Seed]]
|{{i|Spinach Seed}}||Stalk||{{i|Spinach}}
|Tree
|
|-
|-
|[[Spinach Seed]]
|{{i|Sugarcane Seed}}||Stalk||{{i|Sugarcane}}
|Stalk
|
|-
|-
|[[Sugarcane Seed]]
|{{i|Tomato Seed}}||Stalk||{{i|Tomato}}
|Stalk
|
|-
|-
|[[Tomato Seed]]
|{{i|Turmeric Seed}}||Stalk||{{i|Turmeric}}
|Stalk
|
|-
|-
|[[Vanilla Seed]]
|{{i|Vanilla Seed}}||Stalk||{{i|Vanilla}}
|Stalk
|
|-
|-
|[[Wheat Seed]]
|{{i|Wheat Seed}}||Stalk||{{i|Wheat}}
|Stalk
|
|}
|}


Incense crops are grown from seeds dropped from [[Errands]] and [[Pouches]].
==Plots==
{|class="wikitable sortable"
Every player begins with a singular plot. Two additional plots can be purchased with Copper{{c}}, for a total of three plots. The total cost to buy the additional plots is 150,000{{c}}. Below is a table summarizing the costs.
!Crop
{|class="wikitable"
!Type
!Upgrade Number!!Total Plots!!Cost
!Yields
|-
|0||1||0{{C}}
|-
|-
|[[Basil Seed]]
|1||2||50,000{{C}}
|Stalk
|
|-
|-
|[[Cinnamon Seed]]
|2||3||100,000{{C}}
|Tree
|}
|
 
==Growth Stages==
As a crop grows it will cycle into different stages:
* Planted: The crop has just been planted, it will require a {{i|Watering Can}}.
* Growing: The crop is still growing, and is not yet ready to harvest. While a crop is growing it'll request {{cl|Rarity 0|0 rarity items}}.
* Ready: The crop is ready to be harvested.
* Harvested: Appears after a crop has been harvested for the day.
* Spent: Applicable only to trees, this is the final day in the trees lifespan.
 
{|class="wikitable"
|+ Stalk Growth Stages
|-
|-
|[[Fennel Seed]]
|Day 1 - 2||{{i|img=Stalk Sprout|Growing|link=}}
|Stalk
|
|-
|-
|[[Jasmine Seed]]
|Day 3||{{i|img=Stalk Ready|Harvestable|link=}}
|Stalk
|}
|
 
{|class="wikitable"
|+ Tree Growth Stages
|-
|-
|[[Lavender Seed]]
|Day 1 - 6 ||{{i|img=Tree Sapling|Growing|link=}}
|Stalk
|
|-
|-
|[[Lotus Seed]]
|Day 7 - 11||{{i|img=Tree Ready|Harvestable|link=}}
|Stalk
|
|-
|-
|[[Olibanum Seed]]
|Day 12||{{i|img=Tree Spent|Spent|link=}}
|Tree
|}
|
 
==Fertilizers==
{{Main|Nana Nettle}}
Fertilizers can be applied to a plot before or during cultivation to apply different effects. Additional information can be found at [[Nana Nettle]].
{|class="sortable wikitable"
!Fertilizer
!Description
|-
|-
|[[Oregano Seed]]
|{{i|Alluring Fertilizer}}
|Stalk
|A sweet-smelling fertilizer which increases the chance of a Fauna event during cultivation.
|
|-
|-
|[[Patchouli Seed]]
|{{i|Reliable Fertilizer}}
|Stalk
|A traditional fertilizer which prevents any random event during cultivation.
|
|-
|-
|[[Rosemary Seed]]
|{{i|Eventful Fertilizer}}
|Stalk
|An interesting fertilizer which increases the chance of a random event during cultivation, positive or negative.
|
|-
|-
|[[Saffron Seed]]
|{{i|Lucky Fertilizer}}
|Stalk
|A fortunate fertilizer which increases the chance of a positive random event during cultivation.
|
|-
|-
|[[Sage Seed]]
|{{i|Risky Fertilizer}}
|Stalk
|A dubious fertilizer which may either double a harvest's yield... or cut it in half.
|
|-
|-
|[[Sakura Seed]]
|{{i|Bountiful Fertilizer}}
|Tree
|A rich and hearty fertilizer which significantly increases a harvest's yield.
|
|-
|-
|[[Turmeric Seed]]
|{{i|Rich Fertilizer}}
|Stalk
|A rich and hearty fertilizer which slightly increases a harvest's yield.
|
|}
|}


==Plot Costs==
==Events==
Upgrade 0 is what you start with, each purchase adds +1 plot. Users can have a maximum of 3 farming plots for a total cost of 150,000{{C}}.
Events can randomly happen during any growth stage, and can help or hurt a player's crop yields. Players can use [[fertilizers]] to boost event chances on a plot, or prevent them from happening all together.
{|class="wikitable"
{|class="wikitable sortable"
!Upgrade Number
!Event
!Total Plots
!colspan="2" class="unsortable"|Effect
!Cost
|-
!Bad Harvest
|'''Burn with Sulfur'''
* Requires: 3 {{i|Sulfur}}
* Preserves the harvest
|'''Do Nothing'''
* +3/6 {{i|Scraps}}
|-
!Bees
|colspan="2"|+20% Full Cycle
|-
!Birds
|'''Lure Them Out!'''
* Requires: 1 {{i|Lapis Lazuli}}
* Preserves the Harvest
* +15 {{i|Blackbird}}
|'''Do Nothing'''
* -15% Harvest
* -15% Soil Quality
|-
!Crickets
|'''Repel With Smoke!'''
* Requires: 5 {{i|Embers}}
* Preserves the Harvest
|'''Do Nothing'''
* +15 {{i|Cricket}}
* -25% Full Cycle Yield
|-
!Crop Mutation
|colspan="2"|15% of the next harvest will be of another plant type.
|-
!Drought
|'''Water'''
* Requires: 10 {{i|Stored Spring Water}}
* Preserve the Harvest
|'''Do Nothing'''
* -25% Full Cycle Yield
|-
|-
|0
!Gentle Rain
|1
|colspan="2"|+15% Full Cycle
|0{{C}}
|-
|-
|1
!Hares
|2
|'''Lure them out!'''
|50,000{{C}}
Requires: 10 {{i|Strawberry}}
* Preserves the Harvest
* +5 Brown Hares
|'''Do Nothing'''
* +15 Scraps
* -25% Full Cycle Yield
|-
|-
|2
!Heavy Rain
|3
|colspan="2"|+30% Full Cycle
|100,000{{C}}
|}
|}


==Random Events==
==Gallery==
TBA (update scraps and ash pages when these are added)
<gallery>
Stalk Sprout.png|Stalk sprout icon
Stalk Ready.png|Harvestable stalk icon
Stalk Harvested.png|Harvested stalk icon
Tree Sapling.png|Tree sapling icon
Tree Ready.png|Harvestable tree icon
Tree Harvested.png|Harvested tree icon
Tree Spent.png|Spent tree icon
</gallery>
 
==History==
{{History|
* The effect soil quality has on crop yield was altered on September 23, 2026.<ref>[https://pawborough.net/forums/boards/73/threads/7386/ PawPatch Notes 4.2. (September 23, 2026)]</ref>
}}
 
==References==
{{refs}}

Latest revision as of 22:05, 23 September 2026

This article is a work in progress.
Here's what's left to do:

Farming is a feature where players can plants various crops to yield different items.

Cultivation

Seeds, a type of  food, can be planted in a plot to cultivate different crops. The majority of seeds are purchased at Winnifred's Seed Stand, while the rest are obtained by completing Errands, or opening Pouches. A singular plot can have up to ten of the same crop planted at a time.

There are two types of crops: stalks and trees. Stalks are fast growers, and become harvestable after 3 days. They yield best in low soil quality, and increase soil quality by 20% after each harvest. Trees are slow growers that yield best in high soil quality. They can be harvested multiple times during days 7 through 11, and decrease the soil quality by -10% after each harvest.

To start, every seed needs a  Watering Can for watering to begin growing after being planted. Afterwards the crop will need to be tended to daily to continue growth. Unattended crops do not grow. Crops in the growing stage will request for items with a rarity of 0. A farmer cat can be added to a plot to automatically complete the task assuming the player has the item in their storage. Other actions must be done manually by the player.

Crop Yields

The number of crops planted as well as the soil quality directly affects the amount of yield upon harvest.  Scraps or  ash can be spread over a plot to adjust the soil quality once after every harvest. Every unit of scraps increases soil quality by 1%, and every unit of ash decreases soil quality by -1%.

Note: In the future a detailed table will be included to show the link between yields and soil quality and placement.

All trees, except for  Bamboo Shoot Seed, will yield  stick when pruned, and  Dark Hardwood or  Light Hardwood when chopped. Bamboo Shoot Seeds will yield  Bamboo in either case instead. Below is a table of available seeds and their potential yields.

Crop Type Yields
 Apple Seed Tree  Apple
 Avocado Seed Tree  Avocado
 Stick
 Bamboo Shoot Seed Tree  Bamboo
 Bamboo Shoot
 Basil Seed Stalk  Basil
 Bok Choy Seed Stalk  Bok Choy
 Cacao Seed Tree  Cacao
 Carrot Seed Stalk  Carrot
 Cinnamon Seed Tree  Cinnamon
 Light Hardwood
 Stick
 Cotton Seed Stalk  Cotton
 Eggplant Seed Stalk  Eggplant
 Fennel Seed Stalk  Fennel
 Jasmine Seed Stalk  Jasmine
 Lavender Seed Stalk  Lavender
 Lotus Seed Stalk  Lotus
 Olibanum Seed Tree  Dark Hardwood
 Olibanum
 Stick
 Oregano Seed Stalk  Oregano
 Patchouli Seed Stalk  Patchouli
 Potato Seed Stalk  Potato
 Rice Seed Stalk  Rice
 Rosemary Seed Stalk  Rosemary
 Saffron Seed Stalk  Saffron
 Sage Seed Stalk  Sage
 Sakura Seed Tree  Light Hardwood
 Sakura
 Stick
 Shooting Starlet Seed Tree  Shooting Starlet
 Stick
 Spinach Seed Stalk  Spinach
 Sugarcane Seed Stalk  Sugarcane
 Tomato Seed Stalk  Tomato
 Turmeric Seed Stalk  Turmeric
 Vanilla Seed Stalk  Vanilla
 Wheat Seed Stalk  Wheat

Plots

Every player begins with a singular plot. Two additional plots can be purchased with Copper , for a total of three plots. The total cost to buy the additional plots is 150,000 . Below is a table summarizing the costs.

Upgrade Number Total Plots Cost
0 1 0 
1 2 50,000 
2 3 100,000 

Growth Stages

As a crop grows it will cycle into different stages:

  • Planted: The crop has just been planted, it will require a  Watering Can.
  • Growing: The crop is still growing, and is not yet ready to harvest. While a crop is growing it'll request 0 rarity items.
  • Ready: The crop is ready to be harvested.
  • Harvested: Appears after a crop has been harvested for the day.
  • Spent: Applicable only to trees, this is the final day in the trees lifespan.
Stalk Growth Stages
Day 1 - 2  Growing
Day 3  Harvestable
Tree Growth Stages
Day 1 - 6  Growing
Day 7 - 11  Harvestable
Day 12  Spent

Fertilizers

Main Article: Nana Nettle

Fertilizers can be applied to a plot before or during cultivation to apply different effects. Additional information can be found at Nana Nettle.

Fertilizer Description
 Alluring Fertilizer A sweet-smelling fertilizer which increases the chance of a Fauna event during cultivation.
 Reliable Fertilizer A traditional fertilizer which prevents any random event during cultivation.
 Eventful Fertilizer An interesting fertilizer which increases the chance of a random event during cultivation, positive or negative.
 Lucky Fertilizer A fortunate fertilizer which increases the chance of a positive random event during cultivation.
 Risky Fertilizer A dubious fertilizer which may either double a harvest's yield... or cut it in half.
 Bountiful Fertilizer A rich and hearty fertilizer which significantly increases a harvest's yield.
 Rich Fertilizer A rich and hearty fertilizer which slightly increases a harvest's yield.

Events

Events can randomly happen during any growth stage, and can help or hurt a player's crop yields. Players can use fertilizers to boost event chances on a plot, or prevent them from happening all together.

Event Effect
Bad Harvest Burn with Sulfur
  • Requires: 3  Sulfur
  • Preserves the harvest
Do Nothing
Bees +20% Full Cycle
Birds Lure Them Out! Do Nothing
  • -15% Harvest
  • -15% Soil Quality
Crickets Repel With Smoke!
  • Requires: 5  Embers
  • Preserves the Harvest
Do Nothing
  • +15  Cricket
  • -25% Full Cycle Yield
Crop Mutation 15% of the next harvest will be of another plant type.
Drought Water Do Nothing
  • -25% Full Cycle Yield
Gentle Rain +15% Full Cycle
Hares Lure them out!

Requires: 10  Strawberry

  • Preserves the Harvest
  • +5 Brown Hares
Do Nothing
  • +15 Scraps
  • -25% Full Cycle Yield
Heavy Rain +30% Full Cycle

Gallery

History

  • The effect soil quality has on crop yield was altered on September 23, 2026.[1]

References