List of Attacks
Attacks (also referred to as Moves) are used in Jobs & Missions to inflict damage on enemies, heal party members, or buff stats. A move must be used each turn.
Although the word "attack" is often associated with dealing damage, this page also includes non-damaging attacks (such as healing and stat-effects).
Melee Damage
These attacks deal damage to enemies in adjacent tiles and does not hit diagonally. The outcome depends on the attacker's Strength stat and the defenders Speed stat.
Name | Class | Level | Effect | Notes |
---|---|---|---|---|
Strike | Warrior | 1 | N/A | Base skill |
Bite | Medic | 1 | N/A | Base skill |
Slash | Thief | 1 | N/A | Base skill |
Taunt | Bard | 1 | N/A | Base skill |
Fangs | Warrior of the Fang | 2 | +1 white die on Strength | Replaces "Strike" |
3 | +2 white dice on Strength | |||
4 | +3 white dice on Strength | |||
5 | +4 white dice on Strength | |||
Claws | Warrior of the Claw | 2 | Affects all enemies within a 12 tile radius | Replaces "Strike" |
3 | Affects all enemies within a 24 tile radius | |||
4 | Affects all enemies within a 36 tile radius | |||
5 | Affects all enemies within a 48 tile radius |
Range Damage
These attacks deal damage to enemies up to six tiles away and can hit diagonally. The outcome depends on the attacker's Sense stat and the defenders Speed stat.
Stat Buff
These attacks temporarily increase the die total of a cat's attributes. This attack can be stackable.
Dodge Buff
These attacks temporarily increase the ability of that cat to dodge by buffing its Speed stat with additional rolls.
Healing
These attacks restore health points to a cat. These attacks are associated with the Smarts attribute. This attack can hit diagonally.