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List of Attacks
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==Healing== These attacks restore health points to a cat. These attacks are associated with the Smarts attribute. This attack can hit diagonally. {| class="wikitable" |+ Healing Attacks |- !Name !Class !Level !Effect !Notes |- |rowspan="3"|Bandage |Warrior |rowspan="3"|1 |rowspan="3"|Roll for Stamina restoration of oneself |rowspan="3"|Base skill |- |Ranger |- |Thief |- |First Aid |Medic |1 |Roll for Stamina restoration of oneself or a target. Must be in adjacent tiles. |Base skill |- |rowspan="4"|Healing Kiss |rowspan="4"|Medic of the Heart |2 |<nowiki>+</nowiki>1 white die to Smarts roll. Roll for Stamina restoration of oneself or an adjacent target. |rowspan="4"|Replaces "First Aid" |- |3 |<nowiki>+</nowiki>2 white die to Smarts roll. Roll for Stamina restoration of oneself or an adjacent target. |- |4 |<nowiki>+</nowiki>3 white die to Smarts roll. Roll for Stamina restoration of oneself or an adjacent target. |- |5 |<nowiki>+</nowiki>4 white die to Smarts roll. Roll for Stamina restoration of oneself or an adjacent target. |- |rowspan="4"|Hospital |rowspan="4"|Medic of the Mind |2 |Roll for Stamina restoration of oneself or all allies within a 12-tile radius. |rowspan="4"|Replaces "First Aid" |- |3 |Roll for Stamina restoration of oneself or all allies within a 24-tile radius. |- |4 |Roll for Stamina restoration of oneself or all allies within a 36-tile radius. |- |5 |Roll for Stamina restoration of oneself or all allies within a 48-tile radius. |- |rowspan="4"|Hospital |rowspan="4"|Medic of the Soul |2 |Heal a fallen ally with 1/3 Stamina, siphoned from an enemy |rowspan="4"|Replaces "First Aid". Cannot be used if the ally had not fallen during the current combat instance. The user takes damage equal to half the stamina siphoned. Cannot be used more than 4 times per mission. |- |3 |Heal a fallen ally with 1/2 Stamina, siphoned from an enemy |- |4 |Heal a fallen ally with 2/3 Stamina, siphoned from an enemy |- |5 |Heal a fallen ally with 100% Stamina, siphoned from an enemy |}
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